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Worlds All worlds

All worlds

The live registry of OpenSpatials worlds. Turn the map, pick a world and step in as yourself. Every world stays on its own site and decides what it accepts, so each one is checked live as you open this page.

Worlds
05
Kinds
01

The map of the worlds

The map needs JavaScript and WebGL. Every world is in the list below.

5 worlds registered.

  • W01

    Courtyard

    Game · Three.js · by OpenSpatials

    A bundled Three.js courtyard measured in feet, where a visiting avatar arrives at its own height with what it carries.

    Not checked yet

  • W02

    Departure

    Game · Three.js · by OpenSpatials

    The first room of the avatar showcase, in Three.js: choose Mira or Tavi and what they carry, then walk through a portal to the next world.

    Not checked yet

  • W03

    Harbor

    Game · Godot · by OpenSpatials

    A harbor built in Godot and exported for the web, which issues the Wayfinder Atlas that visiting avatars can carry.

    Not checked yet

  • W04

    Paper trail

    Game · HTML canvas · by OpenSpatials

    A small paper-craft 2D level on the plain canvas, where a visiting avatar arrives as its own animated sprite.

    Not checked yet

  • W05

    Paper trail (Kaplay)

    Game · Kaplay · by OpenSpatials

    The same paper-craft 2D level built on the Kaplay engine, where a visiting avatar arrives as its own animated sprite.

    Not checked yet

Put your world on the map

A world is listed by one small file, listing.json, added in a pull request from its creator's own GitHub account. The world stays on its creator's own site.

Machine-readable: catalog.json, format 0.5. Each world's page has its listing.json beside it.

The registry lists where each world is. Every world keeps its own license and its own profile.