Worlds All worlds
All worlds
The live registry of OpenSpatials worlds. Turn the map, pick a world and step in as yourself. Every world stays on its own site and decides what it accepts, so each one is checked live as you open this page.
- Worlds
- 05
- Kinds
- 01
- Online
- --
- Portals
- --
The map of the worlds
The map needs JavaScript and WebGL. Every world is in the list below.
Drag to turn the map · select a world to enter it
The registry is open
No world is registered yet.
Connect your game, check it, then register it with one small file. It appears here, on this map, for everyone to step into.
5 worlds registered.
-
W01
Courtyard
A bundled Three.js courtyard measured in feet, where a visiting avatar arrives at its own height with what it carries.
Not checked yet
Play -
W02
Departure
The first room of the avatar showcase, in Three.js: choose Mira or Tavi and what they carry, then walk through a portal to the next world.
Not checked yet
Play -
W03
Harbor
A harbor built in Godot and exported for the web, which issues the Wayfinder Atlas that visiting avatars can carry.
Not checked yet
Play -
W04
Paper trail
A small paper-craft 2D level on the plain canvas, where a visiting avatar arrives as its own animated sprite.
Not checked yet
Play -
W05
Paper trail (Kaplay)
The same paper-craft 2D level built on the Kaplay engine, where a visiting avatar arrives as its own animated sprite.
Not checked yet
Play
Your character
Paste the address of your character's file to arrive in each world as yourself; the world's way back brings you to this page. This browser remembers it. Without one, you arrive as a visitor.
Put your world on the map
A world is listed by one small file, listing.json, added in a pull request from its creator's own GitHub account. The world stays on its creator's own site.
Machine-readable: catalog.json, format 0.5. Each world's page has its listing.json beside it.
The registry lists where each world is. Every world keeps its own license and its own profile.




